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NO$PSX V2.2 Released (16th Dec 2022) - psxdev.net
Dec 17, 2024 · NO$PSX V2.2 Released (16th Dec 2022) by nocash » December 17th, 2022, 2:36 am
Launching an ISO (PS-EXE) from the command line
Jan 29, 2025 · Launching an ISO (PS-EXE) from the command line Problems or feedback about the NO$PSX emulator by Martin Korth
PSX CD-Player only Project - PlayStation Development Network
Jul 19, 2025 · You need a modchipped PSX to boot the disc, and to use PSEXE.COM under Windows XP, you need 'GiveIO' if I remember correctly. Development Console: SCPH-5502 with 8MB RAM, …
2nd Controller doesnt work? - PlayStation Development Network
Nov 15, 2023 · I'm sorry, but I just can't make the 2nd controller work! It doesn't even appear as connected (tested on Street Fighter games that turns "Versus" greyed out without two controllers) I …
Loonies 8192 Port - PlayStation Development Network
Feb 25, 2020 · The PSX port contains all the background artwork and the EXE is 240 KiB at the moment of which 148 KiB are used for the background data (in the original build, those were algorithmically …
PSX BIOS Dumper - Page 2 - PlayStation Development Network
Mar 28, 2024 · Also, I have question about reading CD-R discs. I think my PSX (SCPH-5552) is not modded, so the easiest way to make it read CD-R with BIOS Dumper is adjust hte laser and swap …
What rasterization algorithm does the PSX use? - PlayStation ...
Aug 15, 2014 · Other than that, the PSX doesn't render the rightmost pixel or bottom row of the triangle, and the way the triangle is rendered (in one or two passes, and the direction of each pass, i.e. top …
PSX Serial to USB on broken console - PlayStation Development Network
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mp3 decoding - PlayStation Development Network
Sep 5, 2024 · I've made an mp3 decoder in 80x86 asm code. That's just a first step towards making a similar decoder in MIPS asm for PSX consoles, and perhaps also ARM asm for GBA consoles. But …